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| Glide64 Glide64 is a graphics plugin for N64 emulators such as Project64. It uses the 3dfx Glide3x API, and currently the best Glide plugin out! |
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#9 | |
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Junior Member
Join Date: Jul 2008
Posts: 47
My Mood:
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For the further reference of others all I've found to report this use Vista (me included).
Quote:
Using 1964 I don't get the crash here, but texture replacement is still handled by the graphics plug-in. Someone else who used Vista managed to load the re-texture with RiceVideo system but not Glide64. Also the 1.7.0.10a package includes beta 49, so tracing to the EXE they're the same.
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Dell Dimension DIME521 AMD Athlon(TM) 64 X2 Dual Core Processor 3600+ 1.90 GHz NVIDIA GeForce GS 6150 LE HAL 7.15.0010.9746 SigmaTel High Definition Audio CODEC 6.10.5343.0001 Microsoft(R) Windows Vista(TM) Home Premium 32 6.0.6000.2.0.0.768.3 Last edited by Iconoclast; 08-14-2009 at 09:23 PM. |
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#10 |
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Junior Member
Join Date: Aug 2009
Posts: 3
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Does the problem occur on XP......?
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#11 | |
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Junior Member
Join Date: Aug 2003
Posts: 74
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Quote:
-KoolSmoky |
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#12 |
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Junior Member
Join Date: Aug 2009
Posts: 3
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Only zilmar will know whats at that line
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#13 |
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Junior Member
Join Date: Aug 2009
Posts: 5
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yeah well .. sounds to me like zilmar just didn't put in an error text yet. No way of knowing what the error actually says but fact is that it is crashing while caching textures and only if it's texture packs that are 200+ MB and the crash only occurs with project 64 and not with 1964. Furthermore the crash only seems to occur on x64 Windows. Both on Vista x64 and Windows 7 x64 at least.
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#14 |
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Junior Member
Join Date: Aug 2009
Posts: 4
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Kupfel, would you try this?
http://www.emuxhaven.net/forums/showthread.php?p=81375 Maybe it will sort things out. |
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#15 |
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Junior Member
Join Date: Sep 2009
Posts: 15
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Here is the same:
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#16 |
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Junior Member
Join Date: Sep 2009
Posts: 15
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