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| Glide64 Glide64 is a graphics plugin for N64 emulators such as Project64. It uses the 3dfx Glide3x API, and currently the best Glide plugin out! |
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#241 |
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Member
Join Date: Jun 2006
Posts: 466
My Mood:
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From what I understand, its a unimplemented graphics microcode problem (explained earlier by Gonetz in a other forum thread). Its purely done by the plugin, so maybe the microcode emulation for PD/GE just needs to be updated (OT: Gonetz seems to be on a winning streak...I have no doubts he has the mind to do it
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Intel C2Q Q8400 @ 2.66Ghz 4GB DDR2 RAM ATI Radeon 5770 1GB 500GB WD HD (primary/apps/coding) 1TB Seagate HD (multimedia) My site with all sorts of code |
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#242 |
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Junior Member
Join Date: Aug 2006
Posts: 42
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perfect dark doesnt work for me anymore with your update
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P4 2,53Ghz with 1GB ram radeon x850pro modded to XT that runs 2D/emus with 200/250mhz and games with 540/590mhz (xtpe) Last edited by FloW3184; 10-01-2006 at 12:34 PM. |
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#243 |
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Member
Join Date: Jun 2006
Posts: 466
My Mood:
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Weird...I've been playing around with some framebuffer optimizations on NVIDIA cards for the wrapper and PD runs fine under 1964/PJ64, I havent checked out Mupen support in a while (maybe I need to do more testing on Mupen, due to this very recent regression). I'll check out that problem ASAP.
Changes in this build from official "update9" wrapper * Correction to 1600x1024 resolution * Removed 2048x2048 from being selected * Fixed framebuffers in windowed mode (borders work 100% fine in Mupen and 1964) * Removed Adler32 algorithm (not needed. Seemed to be used to check framebuffer texture integrity, not really needed as OpenGL has its own checks for this) * Optimized texture copying for NVIDIA cards (via fixing texture format swizzling) * Cleaned up 2xSai algorithm source
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Intel C2Q Q8400 @ 2.66Ghz 4GB DDR2 RAM ATI Radeon 5770 1GB 500GB WD HD (primary/apps/coding) 1TB Seagate HD (multimedia) My site with all sorts of code Last edited by mudlord; 10-03-2006 at 05:33 PM. |
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#244 |
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Junior Member
Join Date: Dec 2005
Location: Viņa del Mar, Chile
Posts: 46
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Wow, amazing, somehow you made it posible to make the frameskip possible in perfect dark and in goldeneye.. i tried it in 640*480 with 8xS FSAA and 16x AF, and was noticeable faster... great job!!! xD.. even framebuffer effects xD
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Intel Core2 Duo E8400@3.0GHz Creative Sound Blaster Audigy 2 ZS Sapphire Radeon HDS5770 1Gb Patriot EX ELK 2GB (2x1Gb) 800Mhz & Patriot LLK 2x2GB 800Mhz Samsung T220HD 22" Windows 7 Professional 64bit openSuSe 11.2 x64 |
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#245 | |
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Super Moderator
Join Date: Oct 2002
Location: Siberia, Russia
Posts: 1,867
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#246 |
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Junior Member
Join Date: Aug 2006
Posts: 42
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mudlord: the same issue with your fix... btw: with update6 PD doesn't run on all emus for me
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P4 2,53Ghz with 1GB ram radeon x850pro modded to XT that runs 2D/emus with 200/250mhz and games with 540/590mhz (xtpe) |
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#247 |
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Junior Member
Join Date: Aug 2004
Location: Emmen (Netherlands)
Age: 38
Posts: 21
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Hi,
Here's another small contribution of mine to the bug-reporting: Lens of truth (Zelda Majora's mask, maybe also with OOT, haven't checked) doesn't work with the wrapper. It (sometimes) displays the red circle-view, but it doesn't show any hidden things (like the lens is supposed to)
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DubbingIssaMuss |
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#248 | |
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Member
Join Date: Jun 2006
Posts: 466
My Mood:
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Quote:
Really strange...Have you tried using update9? For me, the Mupen64 PD problems were fixed by using the update9 Glide64 plugin, and by using Jabo's sound and RSP plugins (it fixes the hang at startup). Also, I noticed in my testing that certain combinations of plugins (like Jabo's DirectSound and his LLE RSP plugin) on 1964/Mupen64 get the game to start up correctly. As far as I know from my testing, PD works fine. I have no idea whether the problem is ATI-specific or not (as I don't have a ATI card to test anymore. Well, I used to have a 256MB ATI Radeon 9600 Pro, but I accidently cooked it while playing Quake 4, on a hot summers day... )TRS: AFAIK, the Lens of Truth is a framebuffer-related effect. Did you notice when it first broke, or was it a problem from the start? sr_pener: I'm glad you noticed my optimizations . I have no idea whether it breaks compatibility or speed with ATI cards yet, but I'm very pleased that my efforts were not in vain.
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Intel C2Q Q8400 @ 2.66Ghz 4GB DDR2 RAM ATI Radeon 5770 1GB 500GB WD HD (primary/apps/coding) 1TB Seagate HD (multimedia) My site with all sorts of code |
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