Rodney Jason
11-14-2002, 06:33 AM
<font color='#000000'>Mame v0.62:
These drivers have improved GRAPHICS:
- Improved raster effects in CPS2 games. [Barry Rodewald]
- Fixed priorities in several Atari games. [Aaron Giles]
- Sprite alpha blending in the Taito F3 games. [Shiriru]
These drivers have improved SOUND:
- Improved sound in Asteroids. [Ken Reneris]
- Sound in Bal Cube and Bang Bang Ball, and in the Psikyo games. [Olivier Galibert]
- Rewritten sound support for the Seta games. [Manbow-J]
- Sound in Blazing Tornado. [R.Belmont]
- Fixed sound in Battle Bakraid. [R.Belmont]
- Fixed cracking and missing sounds in some neogeo games especially kof99 "how
to play" loop and shocktro end of attract missing sound.[ElSemi]
- Sound in Hard Drivin'. [Aaron Giles]
Other drivers changes:
- CusKey simulation for Namco games. [John Wil]
Changes to the main program:
- Fixed keyboard LEDs being messed up on program exit. [Paul Priest]
- TESTDRIVER's are now part of the database used by -romident and -isknown.
[Nicola Salmoria]
MAME32 V0.62
- Internalized the code for rotate.exe, Mame32 can now choose its background images from Options • Background Image, and choose a random one on startup. Options • Startup Options • Select Random Background Image. [K&K]
- Added tabs for the screenshot art area, toggle with alt-b. [K&K]
- Added code to increase speed of audit. [K&K]
- Added secondary click menu pop-up for screenshot area. [Sword]
- Allowed bkground.png to be displayed in history.dat area under screenshot, font color changed to match GUI font color. [K&K]
- Created new icons for the various tabs in Default Options / Game Properties dialogue boxes. [John IV]
- Updated the ColumnEdit and Properties code to make them both more extensible. [Nathan Woods/MESS32]
- Included index fixes to speed load time in treeview.c, particularly with extra \folders *.inis. [Jeff Miller]
- Fixed an issue where the startup focus in the details list would jump to the top of the list before returning to the prior selection. [Chris Kirmse]
- Main distribution now compiled with I686=1 for Pentium Pro optimization. Doesn't impact high end AMD chips at all but provides speed increases to lower range PII, P3 machines. [John IV]
- Created new *.ini files for the \folders directory. Replace the old ones with these (except any user-modified of course). [John IV]
- Created a new Mame32 MSI installer package. This should be easier for beginners. [John IV]
- Added the ability to drag and drop games into the custom *.ini folders. [Chris Kirmse]
- Added the ability to secondary click on a game to add or remove it from an *.ini file in the \folders directory. [Patrick Jones / Chris Kirmse]
Now i gota find the Cds with my MAME roms</font>
These drivers have improved GRAPHICS:
- Improved raster effects in CPS2 games. [Barry Rodewald]
- Fixed priorities in several Atari games. [Aaron Giles]
- Sprite alpha blending in the Taito F3 games. [Shiriru]
These drivers have improved SOUND:
- Improved sound in Asteroids. [Ken Reneris]
- Sound in Bal Cube and Bang Bang Ball, and in the Psikyo games. [Olivier Galibert]
- Rewritten sound support for the Seta games. [Manbow-J]
- Sound in Blazing Tornado. [R.Belmont]
- Fixed sound in Battle Bakraid. [R.Belmont]
- Fixed cracking and missing sounds in some neogeo games especially kof99 "how
to play" loop and shocktro end of attract missing sound.[ElSemi]
- Sound in Hard Drivin'. [Aaron Giles]
Other drivers changes:
- CusKey simulation for Namco games. [John Wil]
Changes to the main program:
- Fixed keyboard LEDs being messed up on program exit. [Paul Priest]
- TESTDRIVER's are now part of the database used by -romident and -isknown.
[Nicola Salmoria]
MAME32 V0.62
- Internalized the code for rotate.exe, Mame32 can now choose its background images from Options • Background Image, and choose a random one on startup. Options • Startup Options • Select Random Background Image. [K&K]
- Added tabs for the screenshot art area, toggle with alt-b. [K&K]
- Added code to increase speed of audit. [K&K]
- Added secondary click menu pop-up for screenshot area. [Sword]
- Allowed bkground.png to be displayed in history.dat area under screenshot, font color changed to match GUI font color. [K&K]
- Created new icons for the various tabs in Default Options / Game Properties dialogue boxes. [John IV]
- Updated the ColumnEdit and Properties code to make them both more extensible. [Nathan Woods/MESS32]
- Included index fixes to speed load time in treeview.c, particularly with extra \folders *.inis. [Jeff Miller]
- Fixed an issue where the startup focus in the details list would jump to the top of the list before returning to the prior selection. [Chris Kirmse]
- Main distribution now compiled with I686=1 for Pentium Pro optimization. Doesn't impact high end AMD chips at all but provides speed increases to lower range PII, P3 machines. [John IV]
- Created new *.ini files for the \folders directory. Replace the old ones with these (except any user-modified of course). [John IV]
- Created a new Mame32 MSI installer package. This should be easier for beginners. [John IV]
- Added the ability to drag and drop games into the custom *.ini folders. [Chris Kirmse]
- Added the ability to secondary click on a game to add or remove it from an *.ini file in the \folders directory. [Patrick Jones / Chris Kirmse]
Now i gota find the Cds with my MAME roms</font>