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View Full Version : Pete's plugins v1.64 released!


bositman
07-19-2002, 09:23 AM
Yet another great release by pete adding 2x sai engine and improving the sprite shaking(e.g. FF9).Great work Pete! http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif
Well here's the whole thing:
- While the last releases were mainly bug fixes and compatibility
 stuff, 1.64 has only one purpose: to improve the graphics
 (yeah, we all love that http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif)

- Ok, the first change takes care about some unwanted texture
 shaking that was happening in my hw/accel plugins. That
 doesn't mean that now all psx texture wobbling is magically gone,
 only some issues caused by the internal texture alignment has
 been improved. Thanx to Shadow Lady for the 'shaking Lara'
 save state http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif

- And now for the real graphical boost (note: if you don't want to
 read (maybe boring) background informations, you can skip this
 part):
 I was long time no friend to special texture filtering ideas. I always
 did see big problems arise when the original psx texture data gets
 changed by filters, and it's already hard enuff to render the original
 unfiltered psx textures on hw/accel APIs without glitches.
 Anyway, last week there was a small ngemu forum discussion
 about filtering again, and to proove E}I{ wrong (who was telling
 that 2xSaI filtering on textures should work well), I downloaded the
 latest OpenGL plugin from NickK, to make some screenshots with
 that texture filtering method.
 NickK always is a pioneer when it comes to interesting new ideas
 (like his full screen smoothing or... tada... 2xSaI texture caching),
 but this time I wanted to use his plugin to show the various problems
 which will occur with pre-filtered textures (shame on me ;))
 Anyway, I've tried all kind of games with his plugin and 2xSaI textures,
 and yeah, I did see glitches caused by the filtering, but strange enuff
 not the problems I have expected to see (only some texture alignment
 gaps and garbage, and big slowdowns, but not the expected texture
 distortions... good work, NickK, btw http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif.
 So of course I had to do two things:
 a) to apologize to E}I{ for prooving _me_ wrong (tststs,  ehehe), and
 b) to drop a mail to Derek Liauw, the creator and copyright holder
 of the 2xSaI algorithm, asking him for permission to use his func
 in my (not GPLd yet) hw/accel plugins.
 And yeah, Derek happily allowed me to use the 2xSaI func (since
 he is enjoying epsxe and my plugins, too http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif), and I have to admit it
 wasn't difficult to add to my source... I had to change it somewhat
 to handle my texture color depths and alpha values, and to avoid
 problems at the texture area borders, but that was all...



Last edited by bositman at 1027092338

Cero
07-19-2002, 11:11 AM
Wow, filters. We've all heard this before, but its worth saying again...

<H1>PETE ROCKS!! http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif</H1>

emuxhaven
07-19-2002, 11:12 AM
And thats old news but what the hey http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif

bositman
07-19-2002, 02:16 PM
Yeah i knew it was old news but since noone had posted it.... http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif

brightman
07-19-2002, 02:47 PM
Yeah, the filters actually give good graphics to Dragon Warrior 7 http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif



Last edited by brightman at 1027111679

strider
07-21-2002, 12:55 AM
lets just hope that ps2 emulators will turn out as good as psx ones

ChrisRPG
07-27-2002, 08:43 PM
You shouldnt use the filters with a intel based video card. (The one that comes with some computers). It is REAL slow. I get around 5 FPS if I am lucky. But without it I always get steady 60fps. I know I need to get a good video card. One day, when I have the extra money. Which leads me to a question. Where is a good place to get one that is good and not too expensive? And are they hard to install?

brightman
07-27-2002, 08:49 PM
Well a GOOD vid card (if you're playing PC games) would be a GeForce3+, non-MX series. But those would cost $100 at the cheapest. The best GF4 would be about $300.

Just go to CNET.com and check out the models there http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif

As for installation, there are AGP and PCI slots in your PC (which you'll need to open). And all you have to do usually is to slot the card in and install the drivers. Not hard at all.



Last edited by brightman at 1027824580

ChrisRPG
07-27-2002, 09:41 PM
Thanks brightman. I think with my recent little bit of extra money that is coming soon, I will buy my pc stuff. Like video card, printer, and scanner. My friends are all hooked into the camera thing. but thats not me. I am not into all that stuff.

strider
08-01-2002, 10:27 PM
ya man hooking it up is super easy. dont go to best buy or something and &nbsp;get ripped of $50 to get it installed. http://www.emuxhaven.net/iB_html/non-cgi/emoticons/uzi.gif &nbsp;http://www.emuxhaven.net/iB_html/non-cgi/emoticons/theyareontome.gif

brightman
08-02-2002, 08:19 AM
Yeah, thats right. Its just a matter of putting the card in the right slot.