View Full Version : PS2 developments
brightman
04-11-2002, 03:44 PM
PCX2, the world's first PS2 emulator, is now able to run PSMS, the world's first SMS (Sega Master System) emulator for PS2! (all these acronyms... *http://www.emuxhaven.net/iB_html/non-cgi/emoticons/music.gif )
That means something worthwhile can actually be played on it! Though I don't know if an emulator running an emulator can be perfect...
http://pcsx2.ngemu.com/
strider
04-11-2002, 04:57 PM
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (brightman @ April 11 2002,14:44)</td></tr><tr><td id="QUOTE">PCX2, the world's first PS2 emulator, is now able to run PSMS, the world's first SMS (Sega Master System) emulator for PS2! (all these acronyms... *http://www.emuxhaven.net/iB_html/non-cgi/emoticons/music.gif )
That means something worthwhile can actually be played on it! Though I don't know if an emulator running an emulator can be perfect...
http://pcsx2.ngemu.com/[/b][/quote]
Yeah what's the point of an emulator running an emulator?
Hope it can emulate real ps2 games soon.
The whole hooplah over an emu running an emu is that, if the PS2 emu can run a piece of software (in this case an emu) made for PS2, it means they've made alot of progress. And bright is right about double emulation. Both progs are bound to have bugs. And with emulator emulation (wtf? http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif ), you're looking at bugs squared.
Rodney Jason
04-12-2002, 06:14 PM
its nice to see ps2 emus starting
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