Angel316
06-05-2002, 06:00 PM
Holly smokes batman!!! It's a new Neopop... here's whats new:
Fixed Timer 3 so that it generates a Z80 interrups even if the main cpu is set to ignore them. Removes the need for any hacks to get "KOF-R2", "Cotton", etc to work. Unfortunately one game has broken:
"Densha de GO! 2", now shows a black screen. I hope to fix this soon!
Fixed many problems with the graphics code:
Sprites now showing in fighting games and various PD roms.
Background colour now shows in most commercial games.
Added depth buffer to allow correct sprite priority and ordering.
Several instructions fixed:
SBC in word and long mode now uses the C flag!
EXTS fixed properly (Fixes a lot of roms, silly me! )
RETD was getting the D value after the PC had changed, causing mad values to be used. Fixes "Dive Alert" intro.
H flag on AND (mem),R - insignificant? probably!
DAA was giving an incorrect warning in the debugger.
Implemented ANDCF, ORCF and XORCF (immediate mode only) Improves "Card Fighters 2" a bit, giving some error in Japanese? Does anyone know what it says? please mail me!
Fixed some memory modes:
"+r8/+r16" in the interpreter.
"R32' + d16" now disassembled correctly using a signed value.
Makes survival mode show a bit in "Bust-A-Move"
Made the apply button in the debugger update all the displays so that changes to the PC are reflected in the code viewer, etc.
Better faking of EEPROM routines allows you to leave the "Fatal Fury" options menu. Probably stops some other problems too. EEPROM support will be implemented soon because it is the current reason why "Last Blade" doesn't work.
Improved games:
Fatal Fury (Shows all sprites, even character select cursor)
Cool-Cool JAM (Shows intro / title screen - then freezes)
Neo Turf Masters (Can play a bit - not tested much)
Pac-Man (Fixes missing top-left of sprites)
Cotton (Removed glitches in top left of screen)
Cool Boarders (Title and Menus look correct now)
Dive Alert (Shows Title, unplayable, unstable, may crash emu! )
Card Fighters Clash 2 (Shows title screen, then message)
Sonic (Shows title screen and main menu)
SNK Vs Capcom (Unstable, shows intro/menus, unplayable) ...
definitely more
<center><h1>GOOD work neopop_uk!</h1></center>
Fixed Timer 3 so that it generates a Z80 interrups even if the main cpu is set to ignore them. Removes the need for any hacks to get "KOF-R2", "Cotton", etc to work. Unfortunately one game has broken:
"Densha de GO! 2", now shows a black screen. I hope to fix this soon!
Fixed many problems with the graphics code:
Sprites now showing in fighting games and various PD roms.
Background colour now shows in most commercial games.
Added depth buffer to allow correct sprite priority and ordering.
Several instructions fixed:
SBC in word and long mode now uses the C flag!
EXTS fixed properly (Fixes a lot of roms, silly me! )
RETD was getting the D value after the PC had changed, causing mad values to be used. Fixes "Dive Alert" intro.
H flag on AND (mem),R - insignificant? probably!
DAA was giving an incorrect warning in the debugger.
Implemented ANDCF, ORCF and XORCF (immediate mode only) Improves "Card Fighters 2" a bit, giving some error in Japanese? Does anyone know what it says? please mail me!
Fixed some memory modes:
"+r8/+r16" in the interpreter.
"R32' + d16" now disassembled correctly using a signed value.
Makes survival mode show a bit in "Bust-A-Move"
Made the apply button in the debugger update all the displays so that changes to the PC are reflected in the code viewer, etc.
Better faking of EEPROM routines allows you to leave the "Fatal Fury" options menu. Probably stops some other problems too. EEPROM support will be implemented soon because it is the current reason why "Last Blade" doesn't work.
Improved games:
Fatal Fury (Shows all sprites, even character select cursor)
Cool-Cool JAM (Shows intro / title screen - then freezes)
Neo Turf Masters (Can play a bit - not tested much)
Pac-Man (Fixes missing top-left of sprites)
Cotton (Removed glitches in top left of screen)
Cool Boarders (Title and Menus look correct now)
Dive Alert (Shows Title, unplayable, unstable, may crash emu! )
Card Fighters Clash 2 (Shows title screen, then message)
Sonic (Shows title screen and main menu)
SNK Vs Capcom (Unstable, shows intro/menus, unplayable) ...
definitely more
<center><h1>GOOD work neopop_uk!</h1></center>