View Full Version : NeoPop 0.37
neopop_uk
06-17-2002, 07:37 PM
Fixed a lot of the compatibility problems introduced in version 0.34 - not actually related to the new Z80 core, but to my efforts at "optimisation" and "portability" *http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif
Enjoy!
neopop_uk
Kontrast
06-17-2002, 09:36 PM
Woo, new NeoPop. Party!
You hadn't really updated with a new dl in like 5 days, i thought you might have been sick http://www.emuxhaven.net/iB_html/non-cgi/emoticons/wink.gif http://www.emuxhaven.net/iB_html/non-cgi/emoticons/rotflmao.gif
ShogetsuHS
06-18-2002, 07:48 AM
I've found a funny bug!!!! In fatal fury just jump and you'll see your player flying, it goes offscreen, it appears again at the bottom of the screen and it continues in an infinite loop! http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif
neopop_uk
06-18-2002, 09:15 AM
Yeah, I know of this one. There are still problems with some instructions - it's just a case of tracking them down.
What's quite funny is when one player jumps and scrolls around, the other player can't decide which way to face and does a little dance!
Cheers,
neopop_uk
PS. There will be a new release sometime today http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif I've fixed HUGE HUGE bug with the default stack pointer value that was causing critical system values to be overwritten by some games. This has fixed a LOT of games that previously went black screen. Including "Crush Roller", "Delta Warp", "Densha de GO!", "Evolution" and "Pocket Love If". Probably more too!
I still need to do a bit of testing to make sure there isn't anything simple to fix that will make them better. After that, I will release version 0.38!
ShogetsuHS
06-18-2002, 11:44 AM
Cool, you're awesome! I'm sure this emu will be great!
I have a question:
Why do some games like Cool Boardes, Gals Fighter and Fatal Fury (in the pow bars) show bad graphics? I ask this because I find it strange, I know the emu isn't perfect, but all the other games that work don't show any graphic bugs.
neopop_uk
06-18-2002, 12:25 PM
Well I obviously don't know exactly *http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif *but I reckon it's probably some miscalculated lookup into the games tiles that is making it use the wrong graphics?
Thanks,
neopop_uk
Kontrast
06-18-2002, 01:56 PM
Haha, another update coming soon http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif Progress back to normal http://www.emuxhaven.net/iB_html/non-cgi/emoticons/wink.gif
Spike
06-18-2002, 02:39 PM
a litle more versions and this will be the supreme NGPC emu.
congrats neopo_uk http://www.emuxhaven.net/iB_html/non-cgi/emoticons/shaun.gif
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