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View Full Version : A couple issues...


Qun Mang
05-19-2002, 12:33 AM
Excited as I was to hear of this pluging, it was only today that I finally tried it out.  As PJ64 is currently the best N64 emulator, I tried that first.  I set up the emu to use the plugin, loaded a game, and I got music to a black window.  Silly me- glide doesn't work in a window.  So I went full screen and got exactly nothing.  No music, no video.  Couldn't quit either.  So I figured it crashed my system.  A reboot, a look at the docs, and it said I should try updating my drivers.  Sure, I figured.  After all I was using a 3rd party driver and have run into problems with them before, so I installed the last official drivers from 3dfx, 1.03 from Nov, 2000.  Same thing.  Ok, then.  I looked for my problem here on the forums.  I noticed someone had luck using 1964 when the plugin didn't work on PJ64.  Giving it a go, I fired it up, loaded up Super Mario 64 for a test run and bingo.  I works beautifully.  Great.  Now to go back to PJ64 and see if it works with the D3D driver just to see if I trashed it somehow.  Except... I CAN'T QUIT! I tried Alt-F4, ESC, Alt-Enter, Q, Alt-Q, Alt-Tab, Ctrl-Shift-Esc, Ctrl-Alt-Del, and so on.  Nothing.  Super Mario 64 just kept on happily running.  After rebooting, I checked the docs for 1964 and Glide 64.  Nothing about how to quit.
  Soo... here I am now pleading for any possible help here.  I have a Voodoo3-3000 card running on a Windows 2000 machine.  Any ideas about why it works on 1964 and not PJ64, and why I can't quit the program when using this plugin? (I tested other plugins- no problem quitting with them.  I suspect that the quitting problem is present in PJ64 as well, as I did notice that the keyboard wasn't locked suggesting that the system wasn't crashed, but rather the plugin just wasn't running.)  Any help will be appreciated.  If this helps the glide64 team as a possible bug, even better.  Then I know I can just wait for .2, though from the lack of mention of this problem on this forum, I suspect that it is something on my end.  Thanks.

SnakeBite88
05-19-2002, 02:35 PM
I get the same problems.  It works excellent on 1964, but i get errors when trying to go fullscreen on PJ64.  I have no idea what the deal is...i'm using a Voodoo 4-4500.

Qun Mang
05-19-2002, 07:47 PM
I think I can consider both of these problems NT bugs. *I booted into Windows 98 and both problems went away. *I was able to quit and also to use the plugin with PJ64.  However, I don't want to have to boot to Win 98 every time I want to play N64 games, so I hope this gets squashed soon. *Or maybe a specific 3rd party driver just needs to be used? *I'm still looking for some answers from W2K or XP users if you have this plugin working for you: what drivers you're using, etc.  You use XP, Snakebite88, right?  This may confirm my NT bug or crappy W2K (or in your case modified crappy W2K) drivers.



Last edited by Qun Mang at May 19 2002,17:52

fivefeet8
05-20-2002, 12:30 AM
Try enabling the glide splash screen.. *I am using winXp pro with glide64 on PJ64 without problems..  I am using the underground Winxp 3dfx drivers..



Last edited by fivefeet8 at May 19 2002,22:34

Ogy
05-20-2002, 02:51 AM
Dave (the author) is using windows 2000, so it's not really a 2000 problem, could be a whole lot of reasons why it doesn't work... i really don't have a place to start, but 1st: do try different drivers.

Qun Mang
05-20-2002, 09:26 PM
Well, driver issue it is then.  I guess both the official drivers and the set I was using before both just had the same glitches.  I downloaded Askii64's VoodooDV IceDriver 2 and PJ64 now runs, and, more importantly, quits.  Apparently I had to sacrifice use of 1964 as it now runs slow as a dog (but it quits!http://www.emuxhaven.net/iB_html/non-cgi/emoticons/wink.gif, as if I was using directX or OpenGL instead of glide.  Of course, maybe I just haven't found the perfect driver yet, but at least I know now that's where I should be looking.  Thanks for the help.