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View Full Version : current progress


Gugaman
03-31-2002, 12:05 PM
here is our current progress, zelda is running very well, although with some annoying problems... there is sth with the clipping that make walls appear between link and the camera.

ill keep posting ss as i play the game and find a good scene http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif

i think there will be a release soon

Gugaman
03-31-2002, 12:12 PM
another one http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif

u can notice that fps is not that good, yet.

Gugaman
03-31-2002, 02:10 PM
now the 1st boss' eye shows up!
(implemented combiners)

Gugaman
03-31-2002, 02:12 PM
and so do the heart fill and the warp gate
(i never thought the heart was that beautiful http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif )

emuxhaven
03-31-2002, 11:56 PM
those are some sweet screens, looks like glide64 is progressing nicely, I didnt have a dought about it!

The Player of Doom
04-01-2002, 05:27 AM
Heh, you know, that if you actually visit #glide64 on efnet, you might here Dave to talk about his progress. I've heard pretty much of it.

GokuSS4
04-02-2002, 12:12 PM
heres a screenshot, death mountain

The Player of Doom
04-02-2002, 01:52 PM
Looks kinda cool, huh? It almost seems much better without those combiners implented http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif

Dave2001
04-02-2002, 05:04 PM
Hmm, since when was the smoke at the top of death mountain red? *I remember it being white for me. *(even as adult link)

btw, Doom, those aren't unimplemented combiners http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif  they are actually some kind of drawing problem where it's drawing objects it's not supposed to

Dave2001
04-03-2002, 05:23 PM
Ridge Racer's looking nice (all except for the rearview mirror that is http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif)

[edit] and maybe the track (is that supposed to be a track there?)

jediknight
04-03-2002, 06:59 PM
i just canīt wait for the new plugin release.

GokuSS4
04-03-2002, 09:18 PM
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (The Player of Doom @ April 02 2002,12:52)</td></tr><tr><td id="QUOTE">Looks kinda cool, huh? It almost seems much better without those combiners implented http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif[/b][/quote]
umm doom that has to do with z compare not combiners

Reznor007
04-04-2002, 02:10 AM
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Dave2001 @ April 02 2002,16:04)</td></tr><tr><td id="QUOTE">Hmm, since when was the smoke at the top of death mountain red? *I remember it being white for me. *(even as adult link)[/b][/quote]
Can't remember for sure myself, but I think it had a red tint to it...

I can take a 640x480 screen capture off the real hardware if it's needed. Basically any of the big name N64 games I have, and can take shots/videos for you to get a comparison with the real hardware.

Killer500
04-04-2002, 05:00 AM
http://www.emuxhaven.net/iB_html/non-cgi/emoticons/wow.gif4--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Dave2001 @ April 02 2002,16http://www.emuxhaven.net/iB_html/non-cgi/emoticons/wow.gif4)</td></tr><tr><td id="QUOTE">Hmm, since when was the smoke at the top of death mountain red? *I remember it being white for me. *(even as adult link)[/b][/quote]
its red until you beat the fire tempel http://www.emuxhaven.net/iB_html/non-cgi/emoticons/biggrin.gif I would post a screen but i "can't upload this type of file" http://www.emuxhaven.net/iB_html/non-cgi/emoticons/sad.gif



Last edited by Killer500 at April 04 2002,04:13

Cero
04-04-2002, 06:32 AM
Jpegs or gifs only killer. No png, bmp, or pcx for that matter...

Dave2001
04-04-2002, 06:23 PM
http://www.emuxhaven.net/iB_html/non-cgi/emoticons/wow.gif0--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Killer500 @ April 03 2002,21http://www.emuxhaven.net/iB_html/non-cgi/emoticons/wow.gif0)</td></tr><tr><td id="QUOTE">its red until you beat the fire tempel <!--emo&http://www.emuxhaven.net/iB_html/non-cgi/emoticons/biggrin.gif I would post a screen but i "can't upload this type of file" http://www.emuxhaven.net/iB_html/non-cgi/emoticons/sad.gif[/b][/quote]
Yes, I've seen it both ways now, I am using a game that is already at the end.

umm, error with the msg board? &nbsp;It made the http://www.emuxhaven.net/iB_html/non-cgi/emoticons/biggrin.gif into a <!--emo&http://www.emuxhaven.net/iB_html/non-cgi/emoticons/biggrin.gif

GokuSS4
04-05-2002, 12:17 PM
i cant wait for dave to fix the above view problems in zelda.



Last edited by GokuSS4 at April 05 2002,11:19

Dave2001
04-05-2002, 10:44 PM
Look what works now &nbsp;http://www.emuxhaven.net/iB_html/non-cgi/emoticons/cwm12.gif

metaphysics
04-06-2002, 01:11 PM
heh nice work Dave &nbsp;http://www.emuxhaven.net/iB_html/non-cgi/emoticons/biggrin.gif

Cero
04-06-2002, 02:24 PM
Dave you marvelous S.O.B. http://www.emuxhaven.net/iB_html/non-cgi/emoticons/tounge.gif Kudos on the extreme progress ur making http://www.emuxhaven.net/iB_html/non-cgi/emoticons/thumbs-up.gif

CpU MasteR
04-06-2002, 04:19 PM
Makes wish i had a voodoo :/

metaphysics
04-06-2002, 05:52 PM
lol yah... but my Onboard GFX aint badd...

Angel316
04-06-2002, 07:20 PM
Uhm i wonder how it would work with a glide wrapper(if is possible).... uhm i'll try it out i don't have anything to loose.

metaphysics
04-06-2002, 08:26 PM
lol go for it Kila !!!...

Angel316
04-09-2002, 04:16 PM
It works F00... I think u started to over use LOL too much.... use the trout instead.

metaphysics
04-09-2002, 07:36 PM
o yah but trout requires more work lol...

Gugaman
04-19-2002, 09:57 PM
ive heard the wrapper eVoodoo somewhat works
but i dont know where to get it

linker
04-29-2002, 04:30 AM
http://evoodoo.emulation64.com.

meier
05-06-2002, 07:36 PM
It looks like glide has come a long way

The Player of Doom
05-08-2002, 03:56 PM
I wish there was eVoodoo 4.0 :/

Lex
05-18-2002, 07:17 AM
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (The Player of Doom @ May 08 2002,22:56)</td></tr><tr><td id="QUOTE">I wish there was eVoodoo 4.0 :/[/b][/quote]
why? http://www.emuxhaven.net/iB_html/non-cgi/emoticons/confused.gif

edgeblade69
06-08-2002, 01:48 AM
any new lovely screenshots for us? http://www.emuxhaven.net/iB_html/non-cgi/emoticons/smile.gif i just want to say that i have played through the first dungeon of zelda: oot and it looks great so far, one question though...how come gohma's eye did not show up...should be red...is there an option i need to enable/disable? i am in pj64 btw