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  1. Zelda: OOT/MM Issues
  2. What is that warning
  3. plz help me out
  4. paper mario problem
  5. Glide64 configs : need screen!!!
  6. paper mario slow battle beginning
  7. Guess, what is it?
  8. May have been said: Disable Frame Buffer Effects?
  9. Glitch64 the wrapper. WIP files and feedback
  10. Whats limiting?!
  11. Pokemon Snap on PJ64
  12. Beetle Racing graphics corrupt??
  13. Zelda selection screen takes 15sec to appear!
  14. paper mario choppy
  15. Zelda slowdowns!related to v3?
  16. Eureka!
  17. probelms
  18. Legend of Zelda - Majora`s Mask - Lens of Truth doesn`t work
  19. Mario Party 3 fix (coming soon to a Glide64 near you)!!!
  20. Thank You!
  21. Glide64 "Wonder ++" Released!
  22. Fullscreen Problem
  23. Unable to go fullscreen
  24. Problem with Glide64_Wonder++
  25. Mudlord!! Why does my card fail all your test?
  26. Gonetz, any chance of using the ini more?
  27. Adapting the source code for different compilers
  28. Need programmers help with hi-res textures.
  29. Paper Mario potential stability problems...
  30. unofficial updated .ini for PJ64 1.6?
  31. Mario 64 problem in first room
  32. Wrapper new name
  33. Ridge Racer reflection
  34. Hmmm...Kinda Quiet around here!
  35. GlideHQ - texture enhancements module for Glide64
  36. Spring cleaning on the UI...
  37. Timedemo Benchmarking in Glide64, is it possible?
  38. A way to force Motion blur & HWFB?
  39. Mario Party 1 bugs
  40. Mario Party 2 bugs
  41. Mario Part 3 bug
  42. Mario Party question
  43. AWESOME new emulator.
  44. New GlideHQ - Now with hi-resolution texture pack support!
  45. Link to ALL Hi-res Texture Packs!!!!
  46. SM64 texture help.
  47. Super Mario 64-HQ (WIP)
  48. My Glitch64 compatibility tester
  49. Anti-Aliasing / Anisotropic Filtering?
  50. Will Glide64 run well with these specs?
  51. Good Games That Work Well With Glide64?
  52. Can't get hardware frame buffer to work.
  53. Conker has no eyelids!
  54. Glide64 'Napalm' Release
  55. Off topic: N64 emulation news
  56. A couple questions about Hacktarux wrapper
  57. 40 winks
  58. Perfect Dark, PJ64, Glide: help?
  59. please help with this!!! =]
  60. GlideHQ each update...
  61. Mystical Ninja Staring Goemon Slowdown Issue persists.
  62. GUIDE: Proper way to do Hi-Res textures.
  63. Napalm Public Release 1.0
  64. Monitor Help.
  65. resolution questions...
  66. Perfect Dark flicker
  67. Errors using Glide64, k
  68. New to Glide64 and a couple of questions
  69. High Resolution Texture problem(s)
  70. Massive slowdown in Banjo-Tooie.
  71. Random freezes in Banjo-Tooie
  72. How to get the best performance out of Glide64 + Glitch64?
  73. Glide64 for widescreen monitors
  74. Can this issue with Nrage's plugin be resolved?
  75. My Vacation
  76. [off top]Full eclipse
  77. Differences about Glide versions?
  78. 7600GT, or X1650PRO?
  79. PayPal issue
  80. Cannot enter fullscreen in PJ64 1.6
  81. Snow again
  82. Issue with pj64
  83. Conker's Shadow
  84. Glide64's Graphics Problem on Pocket Monsters Stadium2 [J]
  85. Is the source code going to be released?
  86. Glide64 "Napalm" 1.1 released!!
  87. N64 games that support widescreen - can we do this properly??
  88. Toon Panic N64